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Chapter 3 - Friends in Need[]

Drone Tactics Chapter 3

Hangar[]

Drone Tactics icon MLE Drill (MP+40 DEF+10)
Drone Tactics icon MLE Power Bumper (MP+60 DEF+10)
Drone Tactics icon MBOOSTER Antenna (CA+20)
Drone Tactics icon GUN Machine Gun (GP+50)
Drone Tactics icon CAN Cannon (CP+80 RNG2~3)
Drone Tactics icon CAN Howitzer (CP+60 RNG3~4)

Ally Side Flags Resistance[]

1 snail, 2 snail-deployed
Dor-O, K-Buto, Y-Ite Drone Tactics Unit SnailDrone Tactics Unit RBeetleDrone Tactics Unit Butterfly

Ally Support Side Flags Shoya and Yui[]

2 ally reinforcements

A-Geeto LV2 turn 3 Drone Tactics Unit SBeetle

Drone Tactics icon MLE Blade (MP+50) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Hicar-E LV2 turn 3Drone Tactics Unit Firefly

(No Melee) (No Gun) Drone Tactics icon CAN Aura Beam (CP+90B RNG3~5)

Enemy Side Flags CFodder1[]

5 enemies, 3 reinforcements
Ant LV1 x1, x1 reinforcement Drone Tactics Unit Ant Drone Tactics Unit Ant

Drone Tactics icon MLE Ant Fang (MP+40) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Mosquito LV1 x1 Drone Tactics Unit Mosquito Normal/Hard
Mosquito LV2 x1 Drone Tactics Unit Mosquito

Drone Tactics icon MLE Mosquito Lance (MP+10) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Waterbug LV1 x1 Drone Tactics Unit Waterbug

Drone Tactics icon MLE Waterbug Shear (MP+25) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Strider LV1 x2 reinforcement Drone Tactics Unit StriderDrone Tactics Unit Strider

Drone Tactics icon MLE Strider Spike (MP+50) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Rhino Beetle LV1 x1 on enemy defeat or turn 7 Drone Tactics Unit RBeetle

Drone Tactics icon MLE Drill (MP+40 DEF+10) Drone Tactics icon GUN Machine Gun (GP+50) (No Cannon)

Turn Music[]

Player Theme: 01. Uplifting Battle
Player Ally Theme: 05. Intense Battle
Enemy Theme: 17. Tyrant.

Rewards[]

97tE 74tN 63tH
81expE 77expN 63expH
no bonus exp
x6E~7NH Flitter Dance
x1 Grass Hopping
x1 Neptune Horn

New Characters[]

Shoya/A-Geeto LV3Drone Tactics Unit SBeetle

Drone Tactics icon MLEBlade (MP+50) Drone Tactics icon GUNMachine Gun (GP+50) (No Cannon)

Yui/Hicar-E LV3Drone Tactics Unit Firefly

(No Melee) Drone Tactics icon GUNMachine Gun (GP+50) Drone Tactics icon CANAura Beam (CP+90B RNG3~5)

Trivia[]

The game treats Yui and Shoya defeating the enemies on the east as scripted, where try as the player might, Shoya and Yui are just too impressive for Yamato and Tsubasa. However, it is possible to send Y-Ite to the east and destroy the last enemy, before the other two have moved. The rhino beetle who appears to attack the four ends their turn, but can end their turn on the player's turn, resulting in a greyed out enemy unit who is an enemy, with two still-active player units standing right next to it. Even further, knowing the chapter beforehand, an experienced player will probably send Y-Ite to the east before the two even appear, as the butterfly isn't so much of a support when K-Buto can deal so much damage in the enemy's turn by counter-attacks. While Yui, Shoya, and Tsubasa are dealing with the east, Dor-O and Yamato will wait right in front of where the enemy appears, resulting in hefty damage on an enemy who shouldn't even be there in the first place, and the rhino beetle dying before ending its first enemy turn.

Next/Previous[]

<- Chapter 2 - To the Rescue!

Chapter 4 - General Elisha ->

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