FANDOM


Chapter 01: Level 1
Chapter 02: Level 2-
Chapter 03: Level 2
Chapter 04: Level 2
Chapter 05: Level 3
Chapter 06: Level 4
Chapter 07: Level 5-
Chapter 08: Level 5
Chapter 09: Level 5 (Min 8)
Chapter 10: Level 6 (Min 8)
Chapter 11: Level 7-8 (Sub 10)
Chapter 12: Level 8-9 (Sub 10)
Chapter 13: Level 9-10
Chapter 14: Level 10 (Gon 12)
Chapter 15: Level 10 (Gon 12)
Chapter 16: Level 11
Chapter 17: Level 12
Chapter 18: Level 12-13
Chapter 19: Level 13
Chapter 20: Level 13-14
Chapter 21: Level 14-15
Chapter 22: Level 15-16
Chapter 23: Level 15-17
Chapter 24: Level 15-17
Bonus Stage: Level 15-18



RBeetle LV1
Chapter 1

HP DEF SPD MP MA MD
Drone Tactics icon MLE Pronged Horn without motors 250 30 30 50+50 150 150

RBeetle LV8
Chapter 10

Drone Tactics icon MLE Buzzsaw Horn W/out Motors 348 51+10 44 78+70 150 178
Drone Tactics icon MLE Buzzsaw Horn Motors 348 51+10 44 78+70 150+40 281

Result: Holy crap does +40 accuracy work.

HP DEF SPD MP MA MD
RBeetle LV30 656 117 88 166 150
Drone Tactics icon MLE Electro Horn Drone Tactics icon GBOOSTER Giga Balancers 656 117 88 166+90 150+50+40 614
Drone Tactics icon MLE Electro Horn Drone Tactics icon GBOOSTER Side Armor 3 656 117+60 88 166+90 150+50 512
Drone Tactics icon MLE Axe Horn Drone Tactics icon GBOOSTER Giga Balancers 656 117+30 88 166+110 150+50+40 662
Drone Tactics icon MLE Axe Horn Drone Tactics icon GBOOSTER Side Armor 3 656 117+90 88 166+110 150+50 552
Drone Tactics icon MLE Twin Lancers Drone Tactics icon GBOOSTER Giga Balancers 656 117+30 88 166+150 150+50+40 758
Drone Tactics icon MLE Twin Lancers Drone Tactics icon GBOOSTER Side Armor 3 656 117+90 88 166+150 150+50 632

Result: While the axe horn is not worth it to equip, the twin lancers most probably does sizable enough damage to overcome the electro horn, especially when not wearing extra armor. 127 damage difference is huge comparing a simple +40 accuracy simply because the twin lancers equal a whopping 316 power. However, 60 defense is also huge, and may be important enough to trade damage, especially when using cards. 632 damage is higher than some melee attackers with full balancers, so it may be worth it. Of course, the beam horn is beam, and so will have extreme effect with only 614, but again, at the cost of defense. If going opting with defense, the extra +1 MOV and +30 defense is too good to pass up, so the electro horn is out in that case, unless the rhino beetle's job is to stand as a blockade and counter, in which case, clearly the MOV doesn't help and it's only +30 defense for a hefty price for damage. It's ironic, in the endgame, non-beam weapons are specialist weapons, for dealing with roaches and centipedes and scorpions.

Melee Gun Cannon CPow CA RNG CDam
Normal Unit Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 129+60+60 2~3 448
Normal Unit Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 129+45+60 2~6 421
Normal Unit Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Any Cannon 170 129+60+60 2~4/3~5 423
Normal Unit Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Any Cannon 170 129+45+60 2~7/3~8 397
Melee Gun Cannon CPow CA RNG CDam
Ladybug Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 209+60+60 2~4 592
Ladybug Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 209+45+60 2~7 565
Ladybug Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Any Cannon 170 209+60+60 2~5/3~6 559
Ladybug Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Any Cannon 170 209+45+60 2~8/3~9 533
Melee Gun Cannon CPow CA RNG CDam
Ladybug Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 209+45+60 2~7 565
Firefly Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Aura Beam 3 150B 209+45+60 3~8 471B
Roach Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 188+45+60 2~7 527
Snail Hacked Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Hybrid Armor Drone Tactics icon CAN Huge Snail Gun 170 250+45 2~8 501
Melee Gun Cannon CPow CA RNG CDam
Locust Ctplt Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 158+45+60 2~6* 473
Locust MsslsX Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Missiles X4 170 158+60+60 3~5* 472
Spider Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 2 Drone Tactics icon CAN Catapult 3 180 178+45+40 2~6 473
Snail (No Melee) (No Gun) Drone Tactics icon CAN Huge Snail Gun 170 250 2~5 425
Melee Gun Cannon CPow CA RNG CDam
Normal Unit Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 129+45+60 2~6 421
Dragonfly Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Missiles X4 170 158+45+60 3~8 420
Stag Beetle Drone Tactics icon MLE Broad Blade Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 168+60 2~3 410
Pillbug/Mantis Drone Tactics icon MLE Scythe/Spike Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Catapult 3 180 129+60 2~3 340
Melee Gun Cannon CPow CA RNG CDam
Moth Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Cluster Bomb 130 129+45+60 2~7 304
Moth Proper Drone Tactics icon MBOOSTER Thorax Armor 3 Drone Tactics icon GBOOSTER Gun Barrel Drone Tactics icon CAN Cluster Bomb 130 129 2~4 167
Snail H4xx0r'd Drone Tactics icon MBOOSTER FCS Mach 3 Drone Tactics icon GBOOSTER Radar Wing 3 Drone Tactics icon CAN Huge Snail Gun 170 250+45+60 2~8 603
Snail R34lly H4xx0r'd Drone Tactics icon CAN Catapult 3 Drone Tactics icon MBOOSTER Antenna 3 Drone Tactics icon CAN Huge Snail Gun 170 +180 250+60 4~9 1085

Result: Haha, that slightly hacked snail is actually pretty legitimate for endgame. I suppose the FCS' would scale to which Badlands is tackled. But anyway. The catapult really is the best, and FCS is always worth it. I wasn't expecting the same attack power as the locust for the spider, but the thing is, the locust is terribly weak but can move after attacking. This allows him to stay alive for the duration of the battle and allows him to run or follow or just aim better attacks. The other 4 (including the snail) just can't do that. I mean, the entire reason the roach's cannon power is lower is because it's so easy to readjust with 7 MOV. Of course, it would've been better with 6 MOV and tread. With the exception of Shoya, no one should have tires, it doesn't suit their strategy. But anyway. The spider may be kind of good at everything, but that's the problem. That's the problem with all versatiles- in order to be a good unit, you need to have one defense and one attack booster, and then your high-powered weapon. That one attack booster does miracles to add damage, as you can see with the locust and spider's low attack power from just -20 accuracy. If you outfit two weapons, it halves your damage with both on a good defending unit. Why would anyone choose to have low damage, when most attacks should be one-turn kills. Versatiles should have even higher attack accuracy than other units, and just are incapable of equipping two slots with boosters. The spider is an all-versatile unit, but without defense boosters, she is dead, and without accuracy boosters, her damage is terrible. She might have been a good cannoneer if not for the lower accuracy potential, but the game messed that up too. I especially feel bad for the Stag Beetle. You would think he'd at least have a +def beam blade, or a +gun accuracy blade, to have options. I think +45 accuracy would've been great, with a radar. Less damage, not beam melee, but he at least would've been a legitimate drone. Stick to the ladybug, roach, locust, and firefly for cannons. That's the lesson here. It may be, even further, that the 'perfect team' is, in fact, the four cannoneers, the 3 legitimate melee-ers, and the butterfly or stag beetle, depending on healing or defense.

Melee Gun Cannon Defstat GPow GA GDam
Centipede Drone Tactics icon MBOOSTER Thorax Armor 3 Drone Tactics icon GUN Side Cannon 2 Drone Tactics icon CBOOSTER Hawk-Eye 3 80+60 / 117+70 160(A) 276+65 545 / 1090A
Moth Drone Tactics icon MBOOSTER Turret Scope Drone Tactics icon GUN Gun Barrel Drone Tactics icon CBOOSTER Hawk-Eye 3 139+30 100B(G) 227+65 +80 372B / 744BG
Butterfly Drone Tactics icon MBOOSTER Thorax Armor 2 Drone Tactics icon GUN Flower Bit Drone Tactics icon CBOOSTER Hawk-Eye 3 78+45 / 176+100 130B 227+65 379B
Dragonfly Drone Tactics icon MBOOSTER Thorax Armor 3 Drone Tactics icon GUN Cannon Wing Drone Tactics icon CBOOSTER Hawk-Eye 3 78+60 / 98+100 120(G) 217+65 338 / 676G
Locust Drone Tactics icon MBOOSTER Turret Scope Drone Tactics icon GUN Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3 99 / 98 100B 197+65 +80 324B
Spider Drone Tactics icon MBOOSTER Thorax Armor 3 Drone Tactics icon GUN Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3 76+60 / 166+60 100B 217+65 282B
Stag Beetle Drone Tactics icon MLE Broad Blade Drone Tactics icon GUN Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3 115+10 100B 217+65 282B
Cicada Drone Tactics icon MBOOSTER Thorax Armor 2 Drone Tactics icon GUN' 'Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3 93+45 / 102+70 100B

(A)

207+65 272B / 544BA
Roach Drone Tactics icon MLE Thorax Armor 2 Drone Tactics icon GUN Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3 80+45 / 175+60 100B 187+65 252B
Everyone Else Drone Tactics icon MBOOSTER Thorax Armor 3 Drone Tactics icon GUN Gatling Beam Drone Tactics icon CBOOSTER Hawk-Eye 3  ??+60 / ??+70 100B 158+65 223B

Result: I used the gatling beam for the stag beetle because he has a non-beam attack, and the locust and roach because that's what suits them. Add to that that two gunners already use beam, and there are only a few left, I couldn't not use the gatling beam. I questioned using the vulcan 3 for the cicada as two flying units have barrier, but it's low enough to not matter, and the real barrier units are all ground. Anyway, what we learned was that the stag beetle and spider are legitimately semi-good at guns, but man does the stag beetle have a low defense. They're essentially meant for mopping up enemies for the final hit, which is to say, they have low attack power, but are enough? The roach, who I thought was meant for guns and even almost sorted him as such, has a very bad attack power. The cicada isn't.. well, he is bad. Very bad. But... I dunno? You can't half the damage from defense if there is no defense, so all the low gun guys, with the gatling beam, are actually good damage-givers. Again, the locust is the ninja gunner who is awesome. and the moth doesn't really need defense, but she is a flying unit. That means she gets hit hard no matter what her def is. Defense, you have to remember, is exponential. So no terrain defense = dead. I think terrain defense is a multiplier, because with 210 defense, she still gets hit like 200HP for every good non-beam attack. I'm surprised at how crappy Clove-R is. I thought her damage would be better than that, especially with the terrible defense no matter which you choose, and lack of beam. Personally, I think her cannon wing should've been defense +30. The game wants you to evade with flying units, but... defense is always better. or, hey, maybe both defenses +30. Oy. None of these gunners are usable except the locust, moth, butterfly, and centipede. Yet another lesson that only 4 units should be used in this role.

Melee Gun Cannon HP Defs MOV MPow MA MDam
Pillbug Drone Tactics icon MLEElectro Spike Drone Tactics icon GBOOSTER Giga Balancers Drone Tactics icon CBOOSTER Megamotor 60 870 215 3 161+90 140+100 602B
Rhino Beetle Drone Tactics icon MLE Twin Lancers Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 656 117+90 4+1 166+150 150+60 634
Bee Drone Tactics icon MLEBeam Lance Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 510 107+60 /166+100 5 151+90 120+60 434B
Stag Beetle Drone Tactics icon MLE Dragon Blade Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 578 115+80 /88+70 6+1 127 + 120 130+60 518
Locust Frail Drone Tactics icon MLE Falchion Drone Tactics icon GBOOSTER Giga Balancers Drone Tactics icon CBOOSTER Megamotor 60 432 99 98-30 5* 117 + 110 100+100 454
Roach Drone Tactics icon MLE Beam Bumper Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 490 107+60 /166+100 5 88+90 100+60 299B
Spider Drone Tactics icon MLE Drill Fang Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 715 76+80 /166+70 6 127 + 100 130+60 431
Locust Stable Drone Tactics icon MLE Quadra-Drill Drone Tactics icon GBOOSTER Side Armor Drone Tactics icon CBOOSTER Megamotor 60 432 99+80 /98+60 5* 117+80 100+60 315
Mantis Drone Tactics icon MLE Death Scythe Drone Tactics icon GBOOSTER Overdrive 70 Drone Tactics icon CBOOSTER Winding Key 510 83+20 88+120 4+1 161 + 130(A) 140 267 /

535A

Anyone Else Drone Tactics icon MLE Falchion Drone Tactics icon GBOOSTER Side Armor Drone Tactics icon CBOOSTER Megamotor 60 480 -ish 78+60 98-20 4-6 78+110 80+60 263
Dragonfly Smoocher Drone Tactics icon MLE Hot Lips Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 384 78+60/ 98+80 6 78+90 80+60 235
Centipede Drone Tactics icon MLE Shark Fang Drone Tactics icon GUN Beam Cannon Drone Tactics icon CBOOSTER Winding Key 665 80 117+50 5+2 117+80 100 197
Cicada Drone Tactics icon MLE Hot Lips Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 452 93+60 102+80 6 49+90 80+60 194
Butterfly Drone Tactics icon MLE Straw Whip 2 Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 422 78+60/ 176+75 5 73+60 80+60 186
Dragonfly Drone Tactics icon MLE Mixer Fang Drone Tactics icon GBOOSTER Side Armor 3 Drone Tactics icon CBOOSTER Megamotor 60 384 78+60/ 98+60 6 78+50 80+60 179
Firefly Drone Tactics icon MLE Hot Lips Drone Tactics icon GBOOSTER Accelerator 60 Drone Tactics icon CAN Aura Beam 3 320 78 98+100 4 44+90 70 93

Result: Haha, wow, not many guys can actually properly utilize melee attacks. Imagine actually outfitting, say, your dragonfly with a falchion and side armor and sending her off to battle. Why would you do that?? I'm surprised at the locust like nuts. I also keep being surprisied by the bee. I knew her attack was low, but not that low. But it's beam-type, so.. and for an even bigger hit, you could make her invincible by giving her a Winding Key. I'm at a point where my the pillbug's defense is still lagging behind a bit, so I didn't expect the pillbug to have more defense than any drone without defense boosters! I don't know why I have those speed alternates up, ground units get so much more defense bonuses from the terrain. I just realised flying units are better on non-grass zero shield terrains. I feel bad for the spider, because she genuinely sucks at everything. I almost sorted her as an "elite unit", you know, because I thought her attack strengths were out of balance and she had too high a HP and speed. Hah! Right. Knowing what I know about speed and defense, not eggin' likely. It really shocks me that the bee does such little damage, and furthermore, might even do less damage than the stag beetle! I thought, when I wrote this, the mantis could equip the hybrid armor and got all excited, going all over the wiki saying that the mantis is a great unit and everyone should use him because he's slow but potent. With 50 defense, yes, he is great. Without it, he evades, which is less (if not completely un)supported by terrain, and evasion requires double the stats, but doesn't follow such a thing in the equipment. The mantis being a mere 4 damage away from the lowest damage of all the "anyone else" damages, despite being a melee unit, and still not being equipped enough, is more in line with what I expected, but it by far isn't at all what I expected in the slightest. I would've expected the mantis to be a genuinely okay unit, not this. Not five damage away from terrible and still being incredibly weak. The mantis really is the worst unit in the game, worse than I could've ever imagined.





Drone Tactics Unit RBeetle

Ch1 HP DEF SPD BAR Drone Tactics icon MLE Prong Horn (MP+50) Drone Tactics icon GUN MG (GP+50) (No Cannon)
LV1 250 30 30 5 50+50 x 150 = 150 50 x 100 = 50 0 x 100 = 0
Ch3 HP DEF SPD BAR Drone Tactics icon MLE PoBump (MP+60 DEF+10) Drone Tactics icon GUN MG (GP+50) (No Cannon)
LV2 264 33+10 32 5 54+60 x 150 = 171 50 x 102 = 50 0 x 101 = 0
Ch5 HP DEF SPD BAR Drone Tactics icon MLE PoBump (MP+60 DEF+10) Drone Tactics icon GBOOSTER Balcer (MP+20) (No Cannon)
LV3 278 36+10 34 5 58+60 x 150+20 = 201 0 x 104 = 0 0 x 102 = 0
Ch6 HP DEF SPD BAR Drone Tactics icon MLE PoBump (MP+60 DEF+10) Drone Tactics icon GBOOSTER Balcer (MP+20) Drone Tactics icon CBOOSTER Mgmtr (MA+20)
LV4 292 39+10 36 5 64+60 x 150+20+20 = 236 0 x 106 = 0 0 x 103 = 0
Ch9 HP DEF SPD BAR Drone Tactics icon MLE Buzz (MP+70 DEF+10) Drone Tactics icon GBOOSTER Balcer (MP+20) Drone Tactics icon CBOOSTER Mgmtr (MA+20)
LV5 316 42+10 30 5 68+70 x 150+20+20 = 262 0 x 108 = 0 0 x 104 = 0
Ch11 HP DEF SPD BAR Drone Tactics icon MLE Buzz (MP+70 DEF+10) Drone Tactics icon GBOOSTER Balcer2 (MP+30) Drone Tactics icon CBOOSTER Mgmtr2 (MA+40)
LV8 334 51+10 42 5 76+70 x 150+30+40 = 321 0 x 114 = 0 0 x 107 = 0
Ch16 HP DEF SPD BAR Drone Tactics icon MLE Buzz (MP+70 DEF+10) Drone Tactics icon GBOOSTER Balcer3 (MP+40) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV11 376 60+10 48 5 88+70 x 150+40+60 = 395 0 x 120 = 0 0 x 110 = 0
Ch18 HP DEF SPD BAR Drone Tactics icon MLE PoHorn (MP+90 HP+50) Drone Tactics icon GBOOSTER Balcer3 (MP+40) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV13 454 66 52 5 96+90 x 150+40+60 = 465 0 x 124 = 0 0 x 112 = 0
Ch?? HP DEF SPD BAR Drone Tactics icon MLE PoHorn (MP+90 HP+50) Drone Tactics icon GBOOSTERArmor3 (DEF+60) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV13 454 126 52 5 96+90 x 150+60 = 390 0 x 124 = 0 0 x 112 = 0
Ch25 HP DEF SPD BAR Drone Tactics icon MLE PoHorn (MP+90 HP+50) Drone Tactics icon GBOOSTERArmor3 (DEF+60) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV18 514 141 62 5 116+90 x 150+60 = 433 0 x 134 = 0 0 x 117 = 0

Drone Tactics Unit Butterfly

Ch1 HP DEF SPD BAR Drone Tactics icon MLE Stwhip (MP+40) Drone Tactics icon GUN Vulcan (GP+70) (No Cannon)
LV1
Ch6 HP DEF SPD BAR Drone Tactics icon MLE Stwhip (MP+40) Drone Tactics icon GUN Vulcan (GP+70) Drone Tactics icon CBOOSTER Hawk-Y (GA+35)

Information strained as gunners are weak and guns are expensive, must do extensive checks on appropriate purchase times.

Drone Tactics Unit Firefly

Ch4 HP DEF SPD BAR Drone Tactics icon MBOOSTER Antenna (CA+20) Drone Tactics icon GUN MachGun (GP+50) Drone Tactics icon CAN Aura (CP+90B RNG3~5)
LV2 180 22 42 32 16 x 70 = 11 50 x 132 = 66 90 x 181+20 = 181B
Ch7 HP DEF SPD BAR Drone Tactics icon MBOOSTER Antenna (CA+20) Drone Tactics icon GBOOSTER Radar Wing (CA+20) Drone Tactics icon CAN Aura (CP+90B RNG3~5)
LV4 190 26 46 36 18 x 70 = 13 0 x 136 = 0 90 x 183+20+20 = 201B
Ch19 HP DEF SPD BAR Drone Tactics icon MBOOSTER Antenna 3 (CA+60) Drone Tactics icon GBOOSTER RadarWing2 (CA+40) Drone Tactics icon CAN Aura2 (CP+120B RNG3~5)
LV7 205 32 52 42 21 x 70 = 14 0 x 142 = 0 120 x 186+60+40 = 343B
Ch25 HP DEF SPD BAR Drone Tactics icon MBOOSTER Antenna 3 (CA+60) Drone Tactics icon GBOOSTER RadarWing3 (CA+60) Drone Tactics icon CAN Aura3 (CP+150B RNG3~5)
LV11 225 40 80 50 25 x 70 = 17 0 x 150 = 0 150 x 190+60+60 = 465B

Drone Tactics Unit Pillbug

Ch11 HP DEF SPD BAR Drone Tactics icon MLE Blunt Spike (MP+50) Drone Tactics icon GBOOSTER Balcer2 (MP+30) Drone Tactics icon CBOOSTER Mgmtr2 (MA+40)
LV10 530 115 38 5 81+50 x 140+30+40 = 275 0 x 118 = 0 0 x 106 = 0
Ch12 HP DEF SPD BAR Drone Tactics icon MLE Claw Spike (MP+60) Drone Tactics icon GBOOSTER Balcer2 (MP+30) Drone Tactics icon CBOOSTER Mgmtr2 (MA+40)
LV10 530 115 38 5 81+60 x 140+30+40 = 296 0 x 118 = 0 0 x 106 = 0
Ch16 HP DEF SPD BAR Drone Tactics icon MLE Claw Spike (MP+60) Drone Tactics icon GBOOSTER Balcer3 (MP+40) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV11 550 120 40 5 85+60 x 140+40+60 = 348 0 x 120 = 0 0 x 110 = 0
Ch18 HP DEF SPD BAR Drone Tactics icon MLE NrgSp (MP+70 HPR+10) Drone Tactics icon GBOOSTER Balcer3 (MP+40) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV12 570 125 52 5 89+70 x 140+40+60 = 398 0 x 122 = 0 0 x 111 = 0
Ch23 HP DEF SPD BAR Drone Tactics icon MLE A-Air Spike (MP+80A) Drone Tactics icon GBOOSTERAccel3 (SPD+60) Drone Tactics icon CBOOSTER Mgmtr3 (MA+60)
LV16 650 145 110 5 105+80 x 140+60 = 370/592 0 x 130 = 0 0 x 115 = 0

Drone Tactics Unit Moth

Ch22 HP DEF SPD BAR Drone Tactics icon MBOOSTER OD3 (SPD+70) Drone Tactics icon GUN Vulc2/MCan (GP+90/100(G)) Drone Tactics icon CBOOSTER Hawk-Y3 (GA+60)
LV15 434 79 118 5 48 x 0 = 0 90/100G x 182+60 = 218/348G/242/387G 0 x 114 = 0
Badl HP DEF SPD BAR Drone Tactics icon MBOOSTER OD3 (SPD+70) Drone Tactics icon GUN Gun Barrel (GP+100B(G) DEF+30) Drone Tactics icon CBOOSTER Hawk-Y3 (GA+60)
LV30 674 169 148 5 48 x 0 = 0 100BG x 224+60 = 284/454G 0 x 129 = 0
Badl HP DEF SPD BAR Drone Tactics icon MBOOSTER TurSc (GA+80) Drone Tactics icon GUN Gun Barrel (GP+100B(G) DEF+30) Drone Tactics icon CBOOSTER WiKey (SPD+50)
LV30 674 169 128 5 48 x 0 = 0 100BG x 224+80 = 304/486G 0 x 129 = 0