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Air-based Melee UnitsEdit

As a flying unit, the bee is unique in that it can attack enemy drones from the water or difficult terrain. The bee trades in power for mobility, noticable 20 points lower accuracy. The bee has possibly the most potent defense in the game statistically, but is exempt from terrain bonuses, which frankly doesn't have much of an effect on her due to the high other stat, and also has the mobility to reduce hits when she needs to and the fourth highest speed.

Killer BeeEdit

Drone Tactics Unit Bee BEE "Good SPD & melee"
wings, MOV 5. MA 120. melee-dominant air unit. no special abilities.
weapons: various stinger weapons +SPD

HP DEF BAR SPD MP GA CA
LV2 220 23 10 54 39 102 101
LV16 360 65 10 110 95 130 115
LV30 500 107 10 166 151 158 129
Level up 10 3 0 4 4 2 1

Air-based Gun UnitsEdit

Air gun units focus on special effects and mobility (or defense). The butterfly has double heal and beam guns just before in the endgame Badlands, the dragonfly is anti-ground and highest mobility, cicada anti-air and highest mobility, and the moth is anti-ground and high defenses plus gains a powerful anti-ground beam weapon early in the endgame Badlands. The butterfly's speed is the second highest defense stat of all the non-base drones in the game. The dragonfly is slightly good at cannons, and the cicada's defenses are slightly higher, although these are low enough amounts that they don't affect the drone.

ButterflyEdit

Drone Tactics Unit ButterflyBTTRFLY "Good SPD & guns, heal effects doubled"
wings, mov 5. macc 80. gun-dominant air unit. heal card use doubled.
weapon: Drone Tactics icon MLE Straw Whip (MP+40/60 SPD+15), Drone Tactics icon GUN Flower Bit (GP+130B SPD+30)

HP DEF BAR SPD MP GA CA
LV2 198 22 42 64 17 143 101
LV16 310 50 70 120 45 185 115
LV30 422 78 98 176 73 227 129
Level Up 8 2 2 4 2 3 1

DragonflyEdit

Drone Tactics Unit DragonflyDRGFLY "Anti-ground gun unit"
wings, mov 6. macc 080. gun-dominant air unit. gun overrides to anti-ground.
weapons: Cannon Wing (GP+80/120(G) SPD+30)

HP DEF BAR SPD MP GA CA
LV2 216 22 9 42 22 133 102
LV16 300 50 9 70 50 175 130
LV30 384 78 9 98 78 217 158
Level Up 6 2 0 2 2 3 2

CicadaEdit

Drone Tactics Unit CicadaCICADA "Anti-air gun unit"
wings, mov 6. macc 080. gun-dominant air unit. gun overrides to anti-air.

HP DEF BAR SPD MP GA CA
LV2 208 37 5 213 21 123 101
LV16 320 65 5 60 35 165 115
LV30 432 93 5 102 49 207 129
Level Up 8 2 0 3 1 3 1

MothEdit

Drone Tactics Unit MothMOTH "Anti-ground gun unit"
wings, mov 4. macc 080. gun-dominant air unit. gun overrides to anti-ground.
weapons: Drone Tactics icon GUN Gun Barrel (GP+100B(G) DEF+30), Drone Tactics icon CAN Cluster Bomb (CP+130 RNG2~4)

HP DEF BAR SPD MP GA CA
LV2 226 27 5 22 22 143 101
LV16 450 83 5 50 50 185 115
LV30 674 139 5 78 78 227 129
Level Up 16 4 0 2 2 3 1

Air-based Cannon UnitsEdit

The firefly has the benefit of hovering over water, where only other air units can reach it, and it is effective against nearly every unit, especially flying units, due to its beam element, and its barrier protects it from other fireflies and endgame Badlands butterflies. It is best at punishing the units that are the most costly to defeat, easily.

FireflyEdit

Drone Tactics Unit FireflyFIREFLY "Good cannons, low DEF & HP"
wings, MOV 4. MA 70. cannon-dominant air unit. equips beam-type cannon.
weapons: Aura Beam (CP+90/120/150B RNG3~5 SPD+20)

HP DEF BAR SPD MP GA CA
LV2 180 22 32 42 16 132 181
LV16 250 50 60 70 30 160 195
LV30 320 78 88 98 44 188 209
Level Up 5 2 2 2 1 2 1

Pages in category "Flying Units"

The following 9 pages are in this category, out of 9 total.

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